#pragma once
#include <allegro.h>
#include "vector3.h"
#include "gameexception.h"
#include "notimplementedexception.h"
#include "debuggableobject.h"
#include "renderableobject.h"
#include "graphics.h"
#include "input.h"
#include "game.h"
#include "player.h"
#include "menu.h"
#include "rozgrywka.h"
#include "obiekt.h"